Are video games art?
I did mean description. I said description since the plot in a game is a plot. It may be a bad plot or a good plot but it is still the plot. I should've said imagery, since it summarises my point better. A book without wild images to construct the author's intentions into the readers head is a boring narration. The same with a game with bad gameplay; it's just boring.
I must disagree with the statement that art needs to be primarily about aesthetic. Art is not solely aesthetic and cannot ever be called that. The art of Dada has no pleasant aesthetic imagery and if it did then it would be to lull the observer into a false sense of appreciation only to hit them with the real message, which is what art is about: A message. All art is to tell the observer something through a subtle guise. Whether it be abstract painting or a still life structure the purpose is always to tell the observer something about the piece or the world. The pleasing aesthetic is merely a side-effect of the message usually being to flatter a monarch in their portrait. Art cannot be generalised to "aesthetically pleasing" but must be accepted as a massive concept able to engulf almost any form of media.
I think this is the point where the argument depends on one's definition of art. In which case I would have to direct you to a game that I would consider art.
Undertale is a 2015 game which uses graphics from early nintendo games and explores dark themes beneath innocent gameplay. I would call this game art and highly recommend it to anyone who would say video games cannot be art (not to generalise that as your opinion).