I thought it was interesting that was Putnam's intent, but everyone who hears about brains in vats likes to argue whether we could actually be envatted. — Marchesk
I suppose if you could show that we can't be brains in a vat even if metaphysical realism is the case then you can argue that realism doesn't entail radical skepticism, and so refute Putnam's argument. — Michael
I don't think even that would work, as it could be that the "real" world operates according to different physical laws, and the ones we're familiar with are only the laws of our simulation. — Michael
Like maybe in the real world P=NP, but not our simulation?
But it seems like if you could show that it's impossible to construct a simulation in our world, then the basis for the simulation argument is undermined (because what do you mean by our world being simulated?). However, that sounds related to Putnam's argument against being able to make a radically skeptical realist assertion. — Marchesk
I believe the hypothesis trades on logical possibility, not physical possibility. — Michael
Although I wonder if your floating point number example even works for the computer simulation. The precision only needs to be high enough to fool the naked human eye. — Michael
Although I wonder if your floating point number example even works for the computer simulation. The precision only needs to be high enough to fool the naked human eye.
all numbers would be computable, irrational numbers would eventually having a repeating pattern of digits in their decimal representations and so on. — fdrake
So the idea is replace all experiences with exactly equivalent substitutes which come solely from stimulating the brain?
Presumably this is automated to be real time. — fdrake
The human technology is part of the simulation, too. I'm not sure what you mean about fooling the math. — Michael
Well, the brain isn't very fast compared to computers. It takes a quarter of a second or so to think a thought or recognize an object. Responding to a startling sound is much faster (50 milliseconds), but it's still slow compared to computers which can operate on nanosecond time frames.
The fact that we can compute PI to huge numbers of places means the simulation has to be able to do that. — Marchesk
And that we can devise physics experiments that can measure the amount of time it takes light to cross the length of an atom means the simulation has to be able to accommodate that. — Marchesk
It isn't a matter of producing the correct digits. Pi is a computable number. It's this property, it is a real consequence of the fact that Pi is transcendental. It literally puts a constraint on what is possible using a compass and straightedge. — fdrake
The simulation only needs to simulate what we see. What we see is the device and its human-readable output. — Michael
The speed we think and act probably puts some bounds on their informational content. But the speed alone tells us nothing about how hard it would be to simulate human experience, or to provide real-time equivalent stimulations to a brain (assuming the brain can indeed be stimulated to produce these things without sensorimotor constraints and the nervous system at large... which is unlikely). — fdrake
I don't understand why this would be a problem for the simulation. If our computers can calculate Pi without ever repeating digits then the simulation can calculate Pi without ever repeating digits.
That might be so for BIVs, but it won't be so for holodecks. Imagine the ST universe where a whole civilization lives inside a large holodeck. And that leads to another possible answer to the Fermi Paradox.
I literally can't imagine what that would be like in any coherent way. I suppose these arguments aren't very good at convincing the unimaginative. — fdrake
I've watched NGE and Deep Space Nine. I still can't imagine a holodeck the size of the universe. — fdrake
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