My first reaction is that of course there need be nothing in common between the various language games. — Banno
If there are variable language games, are there also variable human forms of life that play those games, or is there but one? — Hanover
If there are many, then we cannot know who shares our form, and so we cannot know that we are playing a language game at all. My conversation with a parrot isn't public use. — Hanover
What I would like to do is develop an epistemology based on JTB, but with a Wittgensteinian twist - for example, demonstrating how our methods of justification apply across various language games within our form of life. — Sam26
If there are variable language games, are there also variable human forms of life that play those games, or is there but one? — Hanover
↪Hanover, ↪Joshs I picture language games as more or less discreet, seperate enterprises. The examples are things like the builders calling for a block, buying an apple, and so on. A form of life is an aggregation of these.
So, not synonymous.
And calling for a block or buying an apple would look more or less the same, in various different cultures. — Banno
66. Consider for example the proceedings that we call "games". I mean board-games, card-games, ball-games, Olympic games, and so on. What is common to them all?—Don't say: "There must be something common, or they would not be called 'games' "—but look and see whether there is anything common to all.—For if you look at them you will not see something that is common to all, but
similarities, relationships, and a whole series of them at that. To repeat: don't think, but look!—Look for example at board-games, with their multifarious relationships. Now pass to card-games; here you find many correspondences with the first group, but many common features drop out, and others appear. When we pass next to ballgames, much that is common is retained, but much is lost.—Are they all 'amusing'?
Compare chess with noughts and crosses. Or is there always winning and losing, or competition between players? Think of patience. In ball games there is winning and losing; but when a child throws his ball at the wall and catches it again, this feature has disappeared. Look at the parts played by skill and luck; and at the difference between skill in chess and skill in tennis. Think now of games like ring-a-ring-a-roses; here is the element of amusement, but how many other characteristic features have disappeared! And we can go through the many, many other groups of games in the same way; can see how similarities crop up and disappear. And the result of this examination is: we see a complicated network of similarities overlapping and criss-crossing: sometimes overall similarities, sometimes similarities of detail.
67. I can think of no better expression to characterize these similarities than "family resemblances"; for the various resemblances between members of a family: build, features, colour of eyes, gait, temperament, etc. etc. overlap and criss-cross in the same way.— And I shall say: 'games' form a family.
Perhaps a form of life can be understood via Witt’s description of a family of resemblances, which ties together discrete games on the basis of commonalities that are intertwined but not reducible to a single shared thread: — Joshs
And from OC:19. It is easy to imagine a language consisting only of orders and
reports in battle.—Or a language consisting only of questions and
expressions for answering yes and no. And innumerable others.——
And to imagine a language means to imaginea form of life.
241. "So you are saying that human agreement decides what is
true and what is false?"—It is what human beings say that is true and
false; and they agree in the language they use. That is not agreement in
opinions but in form of life.
i
One can imagine an animal angry, frightened, unhappy, happy,
startled. But hopeful? And why not?
A dog believes his master is at the door. But can he also believe his
master will come the day after to-morrow?—And what can he not do
here?—How do I do it?—How am I supposed to answer this?
Can only those hope who can talk? (only those who have mastered
the use of a language. That is to say, the phenomena of hope are modes
of this complicated form of life. (If a concept refers to a character of
human handwriting, it has no application to beings that do not write.)
357. One might say: " 'I know' expresses comfortable certainty, not the certainty that is still struggling."
358. Now I would like to regard this certainty, not as something akin to hastiness or superficiality, but as a form of life. (That is very badly expressed and probably badly thought as well.)
for example, demonstrating how our methods of justification apply across various language games within our form of life. — Sam26
If there are many, then we cannot know who shares our form, and so we cannot know that we are playing a language game at all. — Hanover
Explanation - or justification - requires a contrast between what is explained and the explanation. For an explanation to function it must take what is being explained as granted - an explanation as to why the wasabi plants are thriving grants that the wasabi plants are thriving. The explanation explains and accepts something external to itself.
What our explanations - justifications - have in common is that there is something to justify. What our language games have in common is that they are embedded in the world, and together they make a form of life — Banno
Could dolphins have a form of life so different to our own that we could not understand it? — Banno
If so, how would we recognise it as a 'form of life"? — Banno
that not all language games involve justification. — Banno
We assume we are similar forms of life. — Hanover
Hence my reference to the Gavagai example. We don;t have to assume that Gavagai means "un-detached rabbit part" in order to participate in the hunt and the feast. — Banno
However, language games are embedded and make use of stuff in the world - apples and blocks and so on. Hence they presume the world is a certain way - that it contains blocks and apples — Banno
Pointing already is a language game.
It's only a block so far as it participated in the game of building.
This is of course quite contrary to the view that there are already blocks outside of the language game. — Banno
This is not to say that there is nothing more than language. There certainly are blocks. — Banno
The Gavagai thought experiment is of a linguist attempting an interpretation of a language. The point is that the linguist doesn't need to decide the referent of "Gavagai" in order to participate in the form of life consisting partially of the hunt and the feast.
We don't need determinate meaning to get on with the language games nor with the forms of life. — Banno
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