Q&A: What About It? 06-13-22 Chapter 01
I begin my closing statement by claiming What is a question? is not an impossible question. Difficult, yes. Impossible, no.
Let me start with my first counter-narrative. Re: the claim asking a question necessarily implies knowing question makes me yell: "Wait a minute!" By parallel argument I can claim driving a car necessarily implies knowing cars. Really?
Curiously, I can use my own ignorance as part of this argument. When I started the conversation, I didn't know What is a question?, in parallel with This sentence is false., expresses a paradox. But I nonetheless raised the question didn't I? So, seems to me asking a question can come from the mouth of ignorance re: knowing that What is a question?, in particular, is a paradox. I can scarcely claim to have known the state of being of that question at the time of my asking it.
If a parrot repeats some of my phrases, do we have evidence the parrot knows what it's saying?
Asking a question does not necessarily imply knowing the state of being (nature) of question.
I continue with my best counter-narrative. What is a question? is not an impossible question because...
Premise -- paradox = higher dimensional entity in collapsed state; how a 4D object looks in 3D.
Henceforth, I will try to examine the vertical relationship between cubic space (3D) & tesseractic space (4D).
The core concept says in 3D space, sequential time inheres & thus one thing occupies one position at a time as two positions by one thing requires movement across a time interval always positive.
In 4D space, complex time inheres & thus one thing occupies multiple positions. Simultaneous multiple positions by one thing are supported by complex time. Under this construction, simple time (as in our 3D experience), at a given position, flows along as always even as the non-locality of hyper-space sustains one thing as multiples occupying multiple positions simultaneously. The non-locality of hyper-space renders tessaractic reality as a type of multi-verse.
Consider two parallel boxes.
In cubic space, binary logic inheres, thus a zero or a one can be in one box or the other.
In tesseractic space, hyper-logic inheres, thus a zero or a one can simultaneously inhabit both boxes.
In 3D space, paradox expresses the hyper-logic of 4D space in its collapsed state, as the fourth spacial dimension required for expansion of hyper-logic is absent.
Hyper-logic, in its collapsed state, expresses as an undecidable, timeless switching between two "contradictory" positions that cancel.
In its expanded state, hyper-logic expresses as simultaneity of multiple positions in non-sequential time i.e. non-locality. The "contradictory" switching in 3D space becomes non-locality in 4D space.
I don't know if the human brain, in its current state of evolution, can directly experience the non-local simultaneity of multiple positions of entities in the 4D of hyper-space.
At any rate, as you are seeing here, the strangeness of QM can be navigated with some ease of comprehension by shuttling across the vertical relationship between 3D & 4D space.
I close this section with a category title I suggest as a label for examinations like the one above: Boundary Ontology. At the core of this category is study of geometric forms preserved across topological shuttling between 3D & 4D versus geometric forms expanded/collapsed across 3D & 4D spaces.
In the next chapter, I will try to examine some key attributes inhering within the hyper-space of tesseract.
8 days ago
06-21-22 Chapter 02
Now an answer to What is a question? can be expressed with the apparent problem of paradox taken into consideration.
Premise – Question = cognitive motion.
By working through a sequence of math operations that progressively isolates the unknown in terms of the known, the process of question arrives at an answer that, all along, was embedded within the question.
I can argue that question & answer are different expressions of one unitary truth. The difference that appears to the reason is an apparent difference in the forms of ideas.
The query process draws a line of continuity between the different forms of ideas, thus linking the different forms logically. Question is thus an essential tool of information & knowledge. This, in turn, makes query indispensable to philosophy.
I can say that philosophy is question.
Premise – Question-of-question = higher order cognitive motion.
What is a complex question?
In this context, complex question doesn’t mean a question that entails a complicated, multi-part answer. A first order question can entail such an answer.
Herein, a complex question is a query that unfolds in 4D as an expansion from the paradox of question-of-question as perceived in 3D.
In the 3D view of question-of-question, there is a circularity of reasoning that posits two, contradictory claims on equal footing, thus rendering the claim undecidable as a whole.
Through the lens of question defined as a process that discovers logical continuity between differing forms of an idea, question-of-question seems to fuse together inconsistent claims into a strange & unjustifiable continuity.
This fugue state of continuity is the telltale marker of a higher dimensional object in its collapsed state as it resides at a dimensional matrix that excludes one of more of the object’s dimensions.
When the query process terminates in a paradox, the inquisitor should conclude that the object of their search possesses at least one additional dimension beyond the dimensional matrix of the query. The presence of this additional dimension presses against, as it were, the boundary of the dimensional matrix that cannot accommodate expansion of the additional dimension.
In order to remedy this fugue state of continuity, the inquisitor must expansively unfold the paradox by catapulting it upwards from reality into hyper-reality. In short, this catapult entails an upwardly dimensional expansion from 3D into 4D.
Forward Speculations – Visualization in 4D
Henceforth, my narrative tries to throw open the shutters on hyper-reality by means of speculative visualization.
Hyper-reality – a dimensional matrix that includes four spatial dimensions + time.
The conception herein, with the possible exceptions of some details, is not new.
Higher-order cognitive motion, rather than working through a sequence of math operations that progressively (sequentially) isolates the unknown in terms of the known, instead propagates such a cognitive continuity instantaneously.
Instantaneous propagation of logical continuity is the resultant of unfolding question-of-question in 4D. This description, with its claim of instant continuity, sounds like an oxymoron, but that’s because my description of 4D is herein rendered through a 3D narrative.
The instantaneity of question-of-question, although infinitely faster, resembles intuition. I can call it super-intuition.
Premise – hyper-question, or the process of hyper-query = omniscience. This is a state wherein question & answer are always one, never separated in sequential time.
If we imagine a sentient being whose natural state is 4D, as distinguished from human, whose native state, being 3D, must use abstract reasoning techniques in order to “perceive” 4D, then we understand that such 4D being knows all answers to all questions instantly.
The trick of this claim is that it presents a seemingly perplexing, all-encompassing continuity wherein question-answer are merged. Moreover, it suggests that a native 4D being always knows all. These are tricks of perplexity caused by the rendering of a native 4D being within my 3D narrative.
QM opened the door to these seemingly perplexing observations regarding elementary forces & particles. It seems to be the case that investigations into elementary physics opens additional dimensions that, rendered in 3D narratives, present wildly counter-intuitive pictures of reality.
I can argue that QM is our primer for Boundary Ontology. After all, QM, as the label says, concerns itself with navigation of discrete units of forces & particles i.e. quanta.
In the next chapter, I will explore some attributes of the multi-self phenomenon.