Confiteur I don't know how to extricate myself from the loop formed by definition & question in re questions.
What is a question? is an impossible question - to ask it, one must know what a question is but it also indicates the questioner doesn't know what a question is. This is the paradox. — Agent Smith
I begin my closing statement by claiming
What is a question? is not an impossible question. Difficult, yes. Impossible, no.
Let me start with my first counter-narrative. Re: the claim
asking a question necessarily implies knowing question makes me yell: "Wait a minute!" By parallel argument I can claim
driving a car necessarily implies knowing cars. Really?
Curiously, I can use my own ignorance as part of this argument. When I started the conversation, I didn't know
What is a question?, in parallel with
This sentence is false., expresses a paradox. But I nonetheless raised the question didn't I? So, seems to me asking a question can come from the mouth of ignorance re: knowing that
What is a question?, in particular, is a paradox. I can scarcely claim to have known the state of being of that question at the time of my asking it.
If a parrot repeats some of my phrases, do we have evidence the parrot knows what it's saying?
Asking a question does not necessarily imply knowing the state of being (nature) of question.
I continue with my best counter-narrative.
What is a question? is not an impossible question because...
Premise -- paradox = higher dimensional entity in collapsed state
Henceforth, I will try to examine the vertical relationship between cubic space (3D) & tesseractic space (4D).
The core concept says in 3D space, sequential time inheres & thus one thing occupies one position at a time as two positions by one thing requires movement across a time interval always positive.
In contrast, in 4D space, non-sequential time inheres & thus one thing occupies multiple positions as simultaneous multiple positions by one thing are supported by non-sequential time.
Consider two parallel boxes.
In cubic space, binary logic inheres, thus a zero or a one can be in one box or the other.
In tesseractic space, hyper-logic inheres, thus a zero or a one can simultaneously inhabit both boxes.
In 3D space, paradox expresses the hyper-logic of 4D space in its collapsed state, as the fourth spacial dimension required for expansion of hyper-logic is absent.
Hyper-logic, in its collapsed state, expresses as an undecidable, timeless switching between two "contradictory" positions that cancel.
In its expanded state, hyper-logic expresses as simultaneity of multiple positions in non-sequential time i.e. non-locality. The "contradictory" switching in 3D space becomes non-locality in 4D space.
I don't know if the human brain, in its current state of evolution, can directly experience the non-local simultaneity of multiple positions of entities in the 4D of hyper-space.
At any rate, as you are seeing here, the strangeness of QM can be navigated with some ease of comprehension by shuttling across the vertical relationship between 3D & 4D space.
I close this section with a category title I suggest as a label for examinations like the one above:
Boundary Ontology. At the core of this category is study of geometric forms preserved across topological shuttling between 3D & 4D versus geometric forms expanded/collapsed across 3D & 4D spaces.
In the next chapter, I will try to examine some key attributes inhering within the hyper-space of tesseract.